

In addition to having all of the instance variables and methods that WOFPlayer has, WOFHumanPlayer should have an additional method: This class is going to represent a human player. Next, we’re going to define a class named WOFHumanPlayer, which should inherit from WOFPlayer (part A). Steve ($1800) (for a player with instance variables. _str_(): Returns the player’s name and prize money in the following format: addPrize(prize): Add prize to self.prizes addMoney(amt): Add amt to self.prizeMoney It should also have the following methods (note: we will exclude self in our descriptions): prizes: The prizes this player has won so far (a list, initialized to ) prizeMoney: The amount of prize money for this player (an integer, initialized to 0)
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name: The name of the player (should be passed into the constructor) Every instance of WOFPlayer has three instance variables: We’re going to start by defining a class to represent a Wheel of Fortune player, called WOFPlayer. N = int(userinp) # try casting to an integerĮrrmessage = 'Must be at most """.format(category, obscuredPhrase, ', '.join(sorted(guessed))) Userinp = input(prompt) # ask the first time # Repeatedly asks the user for a number between min & max (inclusive) Read their implementation and make sure they make sense. We’re going to define a few useful methods for you. The game can also be easier for users to understand if not everything happens instantly. You’ll find that we can build a little suspense during gameplay with some well-placed delays.
#EXPRESSO COOKIE VOICE ACTOR CODE#
The time.sleep(s) function (from the time module) delays execution of the next line of code for s seconds. The active code window that starts with “Part A” is where you are first asked to complete code. There are no questions to answer in these next few active code windows, they are just here to introduce or reintroduce you to some functions and methods that you may not be aware of.

The game continues until the entire phrase is revealed (or one player guesses the complete phrase)įirst, let’s learn about a few functions and methods that we’ll use along the way to do this project. However, they keep all of the prizes they have won so far. If the wheel lands on “bankrupt”, the player loses their turn and loses their money. If the wheel lands on “lose a turn”, the player loses their turn and the game moves on to the next player If they are incorrect, it is the next player’s turn Guess the complete phrase by typing a phrase (anything over one character that isn’t ‘pass’).There are three W’s in the phrase, so the player wins $1500 Example: The user lands on $500 and guesses ‘W’.If there is a prize, the user also gets that prize (in addition to any prizes they already had) The player can guess any letter that hasn’t been guessed and gets that cash amount for every time that letter appears in the phrase Vowels (a, e, i, o, u) cost $250 to guess and can’t be guessed if the player doesn’t have enough money. Guess any letter that hasn’t been guessed by typing a letter (a-z).If the wheel lands on a cash square, players may do one of three actions:.During their turn, every player spins the wheel to determine a prize amount and:.Note that case (capitalization) does not matter Players see the category and an obscured version of the phrase where every alphanumeric character in the phrase starts out as hidden (using underscores: _):.Phrase: Whitney Houston’s I Will Always Love You The goal is to guess a phrase within a given category.There are num_human human players and num_computer computer players.Įvery player has some amount of money ($0 at the start of the game)Įvery player has a set of prizes (none at the start of the game).This project will take you through the process of implementing a simplified version of the game Wheel of Fortune.
